How to get involved
The competition is open to second level students from Ireland, North and South, who are aged between 12 and 19 years on 31st October 2016.
You can enter your project as an individual or share the work as a group entry. A group is defined as comprising of no more than three people from the same school and the same age grouping. To give everybody an equal chance of winning, there are three age groups in which to enter:
Junior: 1st & 2nd Year (Rep of Ireland) Year 8, 9 &10 (Northern Ireland)
Intermediate: 3rd & 4th Year (Rep of Ireland) Year 11 and 12 (Northern Ireland)
Senior: 5th and 6th Year (Rep of Ireland) Year 13 & 14 (Northern Ireland)
What to enter… The Category Choice
Please study the definitions carefully and be careful to choose the correct project category. An incorrect choice may result in a project not being accepted.
Biological & Ecological Sciences
For a project to be accepted into this category it must have a biological and/or ecological focus and investigate aspects of animal, human, microbial or plant biology. Typically, projects deal with the following areas of study: agriculture, anatomy, animal science, biochemistry, biotechnology, disease, ecology, environmental science, enzymology, forestry, food science, genetics, horticulture, medical science, metabolism, microbiology, molecular biology, physiology, physiotherapy, plant science or veterinary science.
Chemical, Physical & Mathematical Sciences
For a project to be accepted into this category it must be based on chemistry, physics, mathematics, applied mathematics, engineering, computer programming and language or electronics. Also eligible are projects based on earth and space sciences such as meteorology, geophysics, geology and astronomy.
Social & Behavioural Sciences
For a project to be accepted into this category it must cover social and behavioural sciences, economic, geographical, psychological or sociological studies of human behaviour, attitudes and experience, social analysis of environmental factors, demography, learning and perception as well as the study of attitudes and behaviour in relation to health, nutrition, work, leisure and living habits are all included here. Also eligible are projects on consumer affairs, effects on society, social anthropology and political science provided they involve the use of scientific methods.
For a project to be accepted into the technology category the core of the project must be the use of technology in new or improved applications, enhanced efficiencies, new innovations or better ways to do things. The category could include things related to the Internet, communications, electronic systems, robotics, control technology, applications of technology, biotechnology innovative developments to existing problems, computing and automation. Students are also expected to understand the basic science behind the technology so that they can get the most from the project.